Run a 24/7 YouTube live stream without leaving a PC on
Upload the video once. We encode it to YouTube’s recommended live spec and keep it looping to
your stream key from our datacenter, restarting it if the connection ever drops.
YouTube gives you a reusable stream key, which is what makes an unattended loop practical: the key
does not change between sessions, so a restart reconnects to the same broadcast.
Your ingest URL
We fill this in for you - YouTube uses one primary ingest endpoint for everybody.
rtmp://a.rtmp.youtube.com/live2
Your stream key
In YouTube Studio, open Go live and copy the key from the Stream tab. Paste it into
Loopcast once and you are done.
Treat it like a password - anyone holding it can broadcast to your channel.
The rules
What YouTube allows, plainly
Looping pre-recorded video as a live stream is allowed on YouTube - it is an established format,
and the platform has promoted it. That is not a blank cheque, though, and the limits are worth knowing before
you start rather than after a strike.
Loop something substantial
A full trailer or a long reel is fine. Looping a few seconds of footage over and over is the fastest way to be
treated as low-effort repetitive content.
Use audio you are licensed for
A 24/7 loop is 24/7 exposure for whatever is on the soundtrack. Copyrighted music will mute, demonetise or
strike the stream - and it will do it repeatedly.
Do not fake being there
Do not stage chat or imply someone is present and interacting. A loop that is honestly a loop is fine; one
pretending to be a person is not.
Label AI content
If any part of the video is AI-generated, disclose it in the description. That is YouTube’s rule, not ours.
Loopcast does not moderate what you broadcast and cannot review your rights to it - your channel stays your responsibility. If you are unsure, check YouTube’s own live streaming policies before you go live.
Pricing
One honest price
No tiers, no seat fees, no surprises. Your balance is minutes of broadcasting - buy a pack, stream as long as you like.
Per live stream
$0.72/day
+$0.54/day for the second platform
+$0.36/day for the third platform
24 hours a day · bigger packs include up to 30% bonus
No contract · cancel anytime · pay only for the minutes you are live
✓24/7 looped broadcast to YouTube
✓YouTube-spec auto-transcoding
✓Auto-restart on drop
✓Unlimited video length & size
✓Live status, logs & start/stop control
✓Billed by the minute, only while live
7 free days when you sign up.A week of one stream around the clock, no card required.
Yes. Streams run from our datacenter, not your machine. If a broadcast drops we relaunch it automatically. It keeps going until you stop it or your minutes run out.
You buy a pack of minutes - a full day of broadcasting is 1,440 of them (from $0.72). While a stream is live it uses one a minute. At 0 minutes the stream stops on its own, and there’s never an overage charge. Purchases are non-refundable.
Yes. A schedule is made of blocks, and each block has its own video, day, start time and length. A trailer through the working day and a long gameplay loop overnight is two blocks. Blocks repeat weekly or daily, or run once on a date you pick, and the times are in your own timezone, so 18:00 stays 18:00 across the spring and autumn clock changes.
No. The whole run goes out down a single connection, so the platform sees one continuous broadcast even as the video changes at a block boundary. That is why every video in a schedule is encoded to the same profile: it lets one block hand over to the next without the stream being torn down and re-established.
No. Minutes are only spent while you are actually on air, so a schedule with gaps in it costs less than broadcasting around the clock. The panel shows what a week of your schedule will cost before you commit to it, and warns you if your balance will not cover it.
Live streaming has to be enabled on the channel, which means verifying it and, the first time, waiting out YouTube's activation period before the feature unlocks. You do not need to be a YouTube Partner and there is no subscriber threshold. After that it is one value: YouTube Studio, Go live, then Stream, and copy the stream key. The ingest URL is the same for every channel, so we fill that in for you.
Yes. Sending a pre-recorded file over RTMP as a live broadcast is permitted, and round-the-clock loops are an established format rather than a loophole. What catches people out is what is in the loop rather than the fact that it repeats: music and footage you do not hold the rights to are claimed exactly as they would be in an ordinary upload.
From YouTube, not from Loopcast. You set them on the stream in your Live Control Room, and they stay put across restarts because the key is reusable and we reconnect to the same one. We send the video and keep it flowing; the channel page around it stays yours to edit.
Loopcast broadcasts to Steam store pages, YouTube Live and Kick. RoboStreamer broadcasts to Steam only, so the moment you want the same video running on YouTube or Kick you need a second tool and a second bill. Loopcast is also cheaper per day: $0.72 against $1, which means a $5 pack runs for 7 days here and 5 days there. That gap is the difference between covering a full Steam Next Fest on one pack and topping up mid-event. Read the full comparison.