Upload your trailer or gameplay once. We loop it as a live broadcast straight to your Steam store page, 24/7, so every visitor lands on a game that's already live. No OBS, no spare PC, no dropped streams.
1,440 free minutes when you sign up. A full day of broadcasting to try it, no card required.
No contract · cancel anytime · $0.72/day per stream
Streams run off our uplink, not your office network. If a broadcast drops, we relaunch it in seconds, and every restart is in the log. You watch the numbers, not the stream.
1,440 free minutes when you sign up. A full day of broadcasting to try it, no card required.
No contract · cancel anytime · $0.72/day per stream
Marketing automation is king, because as a game developer, your time is the one thing you can't top up. Stop babysitting a stream.
Steam's "Broadcast Live" lets a developer push a live RTMP feed to their own store page. We automate that feed so you never have to keep a machine streaming.
In Steamworks, enable Broadcast Live for your game and grab your RTMP upload URL + stream key. Takes a minute.
Drop in your trailer or a gameplay capture. We transcode it to Steam's exact broadcast spec so it's accepted every time.
Hit start. We loop your video to Steam non-stop, auto-restarting if anything hiccups. Your page stays live 24/7.
Everything you need to turn a static store page into a live one, and nothing you don't.
Auto-transcoded to High@4.1, 1080p, 2s GOP, ≤6 Mbps CBR + AAC. Steam-compliant, no guesswork.
Your video repeats seamlessly forever. No file-size or time limits on the loop.
If the connection drops, we relaunch automatically within seconds. You stay live.
Run a separate stream per App ID. One dashboard, every title you ship.
See exactly what each stream is doing, with raw broadcast logs a click away.
Uses a minute of balance for every minute live and stops automatically when your minutes run out.
Stable, fast outbound, far more reliable than streaming from your office network.
Your stream key is stored for your streams only and never shown again once saved.
Store Broadcasts is a Steam feature that puts a livestream right on your game's store page, developer homepage or sales landing page. A selection of broadcasts is even surfaced on the Steam store landing page: a real shot at attention.
They're especially powerful during Steam events, where a streaming schedule reserves broadcast spots inside the event itself.
The catch: video has to reach Steam over RTMP, a live protocol. You can't just upload a file like on YouTube. It has to be sent in real time by streaming software. That's the part we automate.
No tiers, no seat fees, no surprises. Your balance is minutes of broadcasting - buy a pack, stream as long as you like.
1,440 free minutes when you sign up. A full day of broadcasting to try it, no card required.
Create your first streamUpload a video, paste your stream key, hit start. That's the whole thing.
Start streaming · $0.72/day