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SteamCHECKLIST

The Steam Next Fest checklist for indie developers

7 Oct 2026 · 9 min read

Next Fest is the biggest free visibility a pre-release game gets on Steam, and you only get one. This is the whole run of it as a checklist: what Valve requires, when each deadline lands, and the things that decide whether the traffic becomes wishlists. Tick items as you go. Your progress is saved in this browser, and the Print button gives you a paper copy.

Next Fest dates and deadlines

Every edition starts and ends at 10am Pacific. Review deadlines are the ones that catch people out: they fall three to five weeks before the festival.

EditionRegistration closesSubmit for reviewPress previewFestival
October 202631 Aug (closed)14 Sep for press, 28 Sep latestfrom 8 Oct19-26 Oct
February 202710 Jan 202725 Jan for press, 8 Feb latestfrom 11 Feb22 Feb - 1 Mar
June 202725 Apr 202717 May for press, 31 May latestfrom 3 Jun14-21 Jun

In the October 2026 festival? Registration and review are behind you, so start at Store page broadcast below. Your store page broadcast for the festival week is on us: free broadcasting for Next Fest games.

The checklist (36 items)

Items marked Required are Valve's rules. The rest are what separates a festival that moves wishlists from one that does not.

0 of 36 done
8+ weeks out

Before you register

0/4
~6 weeks out

Store page and trailer

0/4
5 to 3 weeks out

Demo and review

0/6
2 weeks out

Store page broadcast

0/6
11 days out

Press preview

0/5
7 days

Festival week

0/7
the 2 weeks after

After the festival

0/4

Why the store page broadcast matters that week

During the festival your store page gets more visitors than in almost any other week before launch, and most of them decide in seconds. A broadcast puts a live player at the top of the page, above the screenshots, so the visitor sees the game moving before they scroll. Steam also shows a Live tag on the game wherever it appears in the store while the stream is on.

The broadcast only works for the hours it is actually on air. That is the whole case for running it from a server rather than a desk: broadcasting during Next Fest goes into it, and broadcasting a demo covers the App ID trap that hides a demo stream.

What a festival broadcast costs

The festival is 168 hours. Loopcast bills per minute on air, and 10,080 minutes is exactly that, which is the $5 pack. Every new account also gets a 7-day free trial of 10,080 minutes, so a first festival can run entirely on the trial. The trial clock starts when you verify your email, not when you sign up, so verify close to the start. If you start a day early to test, as the checklist suggests, a $5 pack covers the overlap. Pricing.

Sources: Steam Next Fest overview, October 2026, February 2027, June 2027, Wishlists. Checked 7 Oct 2026. Valve occasionally moves dates; the Steamworks page always wins.

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